﻿using System;
using System.IO;

namespace BaseSyntax.UnityMock
{
	public static class Application
	{
		public static string dataPath
		{
			get
			{

				string exePath = AppDomain.CurrentDomain.BaseDirectory;
				// return System.Environment.CurrentDirectory + "/Assets";
				exePath = Directory.GetParent(exePath).FullName;
				exePath = Directory.GetParent(exePath).FullName;
				exePath = Directory.GetParent(exePath).FullName;
				return exePath + "/Assets";
			}
		}	
	}
}